humor theory
HUMORCHAIN: Theory-Guided Multi-Stage Reasoning for Interpretable Multimodal Humor Generation
Zhang, Jiajun, Luo, Shijia, Zhang, Ruikang, Su, Qi
Humor, as both a creative human activity and a social binding mechanism, has long posed a major challenge for AI generation. Although producing humor requires complex cognitive reasoning and social understanding, theories of humor suggest that it follows learnable patterns and structures, making it theoretically possible for generative models to acquire them implicitly. In recent years, multimodal humor has become a prevalent form of online communication, especially among Gen Z, highlighting the need for AI systems capable of integrating visual understanding with humorous language generation. However, existing data-driven approaches lack explicit modeling or theoretical grounding of humor, often producing literal descriptions that fail to capture its underlying cognitive mechanisms, resulting in the generated image descriptions that are fluent but lack genuine humor or cognitive depth. To address this limitation, we propose HUMORCHAIN (HUmor-guided Multi-step Orchestrated Reasoning Chain for Image Captioning), a theory-guided multi-stage reasoning framework. It integrates visual semantic parsing, humor- and psychology-based reasoning, and a fine-tuned discriminator for humor evaluation, forming an interpretable and controllable cognitive reasoning chain. To the best of our knowledge, this is the first work to explicitly embed cognitive structures from humor theories into multimodal humor generation, enabling a structured reasoning process from visual understanding to humor creation. Experiments on Meme-Image-No-Text, Oogiri-GO, and OxfordTVG-HIC datasets show that HUMORCHAIN outperforms state-of-the-art baselines in human humor preference, Elo/BT scores, and semantic diversity, demonstrating that theory-driven structured reasoning enables large language models to generate humor aligned with human perception.
THInC: A Theory-Driven Framework for Computational Humor Detection
De Marez, Victor, Winters, Thomas, Terryn, Ayla Rigouts
Humor is a fundamental aspect of human communication and cognition, as it plays a crucial role in social engagement. Although theories about humor have evolved over centuries, there is still no agreement on a single, comprehensive humor theory. Likewise, computationally recognizing humor remains a significant challenge despite recent advances in large language models. Moreover, most computational approaches to detecting humor are not based on existing humor theories. This paper contributes to bridging this long-standing gap between humor theory research and computational humor detection by creating an interpretable framework for humor classification, grounded in multiple humor theories, called THInC (Theory-driven Humor Interpretation and Classification). THInC ensembles interpretable GA2M classifiers, each representing a different humor theory. We engineered a transparent flow to actively create proxy features that quantitatively reflect different aspects of theories. An implementation of this framework achieves an F1 score of 0.85. The associative interpretability of the framework enables analysis of proxy efficacy, alignment of joke features with theories, and identification of globally contributing features. This paper marks a pioneering effort in creating a humor detection framework that is informed by diverse humor theories and offers a foundation for future advancements in theory-driven humor classification. It also serves as a first step in automatically comparing humor theories in a quantitative manner.
Humor Mechanics: Advancing Humor Generation with Multistep Reasoning
Tikhonov, Alexey, Shtykovskiy, Pavel
In this paper, we explore the generation of one-liner jokes through multi-step reasoning. Our work involved reconstructing the process behind creating humorous one-liners and developing a working prototype for humor generation. We conducted comprehensive experiments with human participants to evaluate our approach, comparing it with human-created jokes, zero-shot GPT-4 generated humor, and other baselines. The evaluation focused on the quality of humor produced, using human labeling as a benchmark. Our findings demonstrate that the multi-step reasoning approach consistently improves the quality of generated humor. We present the results and share the datasets used in our experiments, offering insights into enhancing humor generation with artificial intelligence.
"Alexa, what do you do for fun?" Characterizing playful requests with virtual assistants
Shani, Chen, Libov, Alexander, Tolmach, Sofia, Lewin-Eytan, Liane, Maarek, Yoelle, Shahaf, Dafna
Virtual assistants such as Amazon's Alexa, Apple's Siri, Google Home, and Microsoft's Cortana, are becoming ubiquitous in our daily lives and successfully help users in various daily tasks, such as making phone calls or playing music. Yet, they still struggle with playful utterances, which are not meant to be interpreted literally. Examples include jokes or absurd requests or questions such as, "Are you afraid of the dark?", "Who let the dogs out?", or "Order a zillion gummy bears". Today, virtual assistants often return irrelevant answers to such utterances, except for hard-coded ones addressed by canned replies. To address the challenge of automatically detecting playful utterances, we first characterize the different types of playful human-virtual assistant interaction. We introduce a taxonomy of playful requests rooted in theories of humor and refined by analyzing real-world traffic from Alexa. We then focus on one node, personification, where users refer to the virtual assistant as a person ("What do you do for fun?"). Our conjecture is that understanding such utterances will improve user experience with virtual assistants. We conducted a Wizard-of-Oz user study and showed that endowing virtual assistant s with the ability to identify humorous opportunities indeed has the potential to increase user satisfaction. We hope this work will contribute to the understanding of the landscape of the problem and inspire novel ideas and techniques towards the vision of giving virtual assistants a sense of humor.